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niracler

长门大明神会梦到外星羊么?
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2405-4- Lazing at Home - Rationality Evaporates - Chongqing Travel

Q: Why is everyone so rich? Either traveling or attending concerts.
A: After all, it's the last ripple (money), time to find a job.

What I've Been Up To Recently#

It's already June, and I can't slack off any longer. So let's list a few things I've done during this time. Just a simple daily record, no optimization of writing style or theme. (Still don't want to think too much 🐶)

Second Move#

To be precise, it shouldn't be called a move, since I didn't even call a moving service this time; I just took a rideshare back. After two and a half years of a dusty room, I had already taken back everything I needed. So when I got there, I realized there was no need for a moving service.

Actually, I only had one table that I didn't know how to move; everything else was already gone. I bought cardboard boxes on JD that day, packed everything with vacuum-sealed bags, and came straight back. The table I bought at IKEA for 600 yuan was sold for 350 yuan; it had been gathering dust for two and a half years out of the three years I owned it~~

Speaking of Shenzhen, I might go back, or I might not.

About Playing Games and Looking Up Guides#

Recently, I've been busy playing "Baldur's Gate 3." The biggest dilemma is "whether to look up guides, and under what circumstances to do so."

Relying on guides greatly diminishes the joy of exploration in games and weakens the narrative experience. For example, in "The Witcher 3," I looked up a guide for the Bloody Baron storyline and knew in advance how my choices would affect the Baron's ending. Making choices with omniscient knowledge wasted the gaming experience.

Similarly, in "Octopath Traveler," you can look up guides to pick up equipment in the later maps. You can achieve invincibility early in the game, and the level suppression in the later stages also affects the gaming experience. It makes various boss battles feel trivial, lacking the sense of challenge. (Of course, the true ending boss is still quite difficult to beat even with a guide.)

After all, some well-thought-out decisions and flawed choices often create the most memorable experiences in games. For instance, you might make a seemingly insignificant choice in Chapter 1 that leads to a character's death in Chapter 3, and you might remember it for the rest of your life.

An ideal way to play should be like "Fire Emblem: Three Houses." The process isn't long; in the first playthrough, you can clear a route on normal difficulty without looking up guides, getting familiar with gameplay, character strengths, and the story. In the second playthrough, you can start a classic new file on a super hard mode without inheritance and choose a new storyline. (But I still haven't cleared it; it's too difficult, and even looking at guides is hard to manage 🤣)

However, this is something that can be encountered but not sought after; some games are too long for me to spend time playing a second time.

For "Baldur's Gate 3," I currently have 70 hours and haven't reached Chapter 2 yet; the entire process of three chapters is estimated to take 200 hours. Even if I don't work, I would need to play for two weeks to clear the first playthrough, and I don't plan to play a second one. Moreover, even with thorough searching, you can still miss a lot of hidden information. (I missed the chance to build a good relationship with Shadowheart 😭)

So for games without a second playthrough, to cherish time and not miss important elements, I still need to look up guides. However, I should only do so when absolutely necessary. At critical decision points in the game, I will never check a guide. I believe that my intuition and decisions are the most genuine and valuable parts of the gaming experience. (I can elaborate on this topic later.)

PS. In "Baldur's Gate 3," I really have to rely on "death return" (save/load) every day to predict how my current choices will affect the upcoming plot.

The above paragraph was written on my TG channel, and below is a comment from a netizen.

As a player on my seventh playthrough (how free are you?), I personally think that starting to look at any form of guides from the third playthrough is the right path.

In the first playthrough, everyone usually hopes to do good deeds, but often finds it difficult. This is actually the purest form of "playing": we do our best to create our own character, and many people don't even know what the dark urge is or how to equip themselves, just going with the flow.

In the second playthrough, we usually hope to achieve a so-called perfect ending and start to min-max our characters; perhaps the fool who died from a mushroom in the first playthrough is saved by you, and you might discover many things you missed in the first playthrough.

It’s only in the third playthrough that people start to have the leisure to mess around here and there, taking things from different places. This is when looking up guides begins, after all, playing games is about discovering things you didn't notice before.

As someone who has multiple playthroughs and a friend who hasn't completed one, I sometimes feel guilty because this gaming experience isn't pure…

Perhaps I'm really too free. -- from

In hindsight, this comment is actually correct. My initial gaming experience was indeed not pure; there were many places where I repeatedly saved and loaded, to the point that the in-game time and out-of-game time were almost 1:0.3. The 70 hours I mentioned might actually only be 50 hours in-game. It could also be that my time spent looking up guides outside the game has skewed my perception of time.

In the first playthrough, not pursuing perfection in various storylines and not looking up guides isn't a big issue; in fact, the game duration isn't as long as I imagined. 100 hours should be enough for a newcomer to complete a first playthrough.

Honestly, everyone has their own games they can keep playing; not every game is suitable for me. It really feels like many people are waiting to be saved by me, and I can't move on to the next chapter until I save them. If I don't save them, they'll die; what a moral dilemma~~

Practicing Driving#

I really should have used an automatic transmission when learning to drive; I've been practicing recently, and I've driven about 200 km.

Rationality Evaporating#

The skill held by Astolfo, literally meaning the loss of rationality. That said, in the work, it mainly manifests as Astolfo's personality becoming reckless and casual, acting without considering the consequences, which is completely different from Berserker's kind of madness.

As a meme, it is often used to describe behavior that is about to or has already lost reason, or offbeat and bold actions, often used for self-deprecation. Voice actress Takahashi Rie’s obsession with shota has also been joked about as "Li's rationality evaporating."

Read more: Fate Series/Memes

Chongqing Travel#

Oh, yes, I also traveled to Chongqing. I originally wanted to comment on my feelings about various attractions, but I'll write about it in next week's report~~

What I've Watched Recently#

This is actually a record from April to now, piled together, so it looks like a lot.

Works#

Work & Product NameMediumProgressRatingComments
Chongqing·1949Stage Play100%6After learning about this rotating stage play from "My Favorite Child," I happened to see it in Chongqing and went to watch it.

The rotating stage and audience seating used for transitions are really innovative, truly a theatrical wonder. However, the plot made me fall asleep during the performance, and I only remember it was about three brothers' love and rivalry.

It was quite toxic; I barely heard a few lines of dialogue; the sound was too noisy, a bit like a market. But I had no expectations; I just wanted to experience how the rotating stage works.

Also, my seat was too far forward and too close to the side; I should have paid an extra 300 yuan to sit in the middle row (the tour group occupied that section entirely).
NO GAME NO LIFE Practical War GameLight Novel100%8A sweet book, it turns out to be a supplement to the previous nine books. There’s even a bit of post-war discussion.

From "Practical War Game" to "Abstract War Game." The end of the war is described from the perspective of the forest spirit of Shink, which is quite interesting. (After all, the Nibelung family has been having same-sex children for generations.)

"If I want to marry my senior, I must bet on my resolve to become a wife." 🤣

Since Nina's family line is gone, it seems obvious who will become the wife in the end, haha.
Honkai: Star RailGame90%8It's been half a year; it feels like spending the equivalent of two movie tickets each month to watch two movies.
You are 008Manga100%6During the May Day holiday, I finished the existing 21 volumes. This story feels quite clichéd and boring now.

I later found out that it was by the author of "The Strongest Disciple Kenichi."
Kowloon Walled City SiegeMovie100%6Seeking literary drama in an action film, did I get it wrong? It's more intense than Godzilla.
NO GAME NO LIFE Game Life 11Light Novel100%8Extra, extra, the machine race and the winged race are together!!!

All along, in this series, I could hardly get through any volume except for the sixth one. After all, without the support of animated visuals, it's a bit challenging to imagine Enami's whimsical and chaotic stories. I loved the sixth volume so much that I bought the entire series in physical form. I ended up watching the anime in the order of 6, 8, 9, 12, 10, 11.

After recently finishing 12, 10, and 11, I finally understood the highlight of this series: "Each race's setting is very interesting and distinct." The genderless YouTuber fairy race, the irrational goblin race, the foolish demon race, and the transcendent dragon race. Unlike some works where everything is basically human.

PS. Anime viewers probably won't get it, after all, the winged race and beastmen race have no characteristics other than having wings, cat ears, and magic. This system probably started to form in volumes 4 and 5.
NO GAME NO LIFE Game Life 10Light Novel100%8The setting of the goblin race is quite interesting, using a hammer to rely on "intuition" to create spaceships and giant breasts.
What Kind of Life Do You Want to LiveMovie100%8Said to be Miyazaki's magnum opus.

However, since I have hardly seen any of his other works and don't know much about his life, I regret not understanding it well.

I’ll slowly catch up on his works and rewatch it later.
The Three-Body Problem Season 1TV Series100%7I anticipated a significant adaptation effort before watching, but I didn't expect it to be this extensive. However, it still aligns with Uncle Rose's predictions, which is impressive.

The screenwriter actually mixed the three storylines from the three books into one, and it feels seamless. The grand worldview is cleverly placed within a small group. However, a point of contention is that Ye Wenjie’s daughter's funeral directly involved key characters from all three books. I suspect that the person who was Xiao Cheng's (ex) boyfriend is Zhang Beihai. Will's performance and the actor's choice fit Yun Tianming very well.

As a fan who has read "The Three-Body Problem" several times, this adaptation surprised me (who's dissing "The Witcher"?). It felt like eating a fake compressed biscuit, filling my imagination (most theoretical content wasn't filmed). I feel that original readers of "Dune" might feel the same when watching the "Dune" movie.

PS. Ye Wenjie’s riddles have become even more riddle-like; the black man Luoji needs to work hard to break through himself~~
Night Song 14Manga100%8It's finished; I picked a cover I liked to mark it, to be precise, it's a 7. What I found interesting was actually the fighting parts, but the combat system still feels undeveloped. It feels like the story ended before it was fully told, and the half-vampire plot wasn't resolved. After finishing it, my mind was filled with Hoshimi Kiku, a character that makes you both hate and love in the plot.
Oxygen Not IncludedGame100H8I played for another 20 hours straight. The trick is not to restart unless absolutely necessary; there's always a way to solve your current problem. And you have to be responsible for your duplicants; you should be very careful when hiring each one. I feel that if I want to continue playing, I need to plan each step carefully.
Bang Brave Bang BravernAnimation100%7It turns out it's not a love triangle, but mutual affection~~

7 points, I can't really get into it (maybe it's because I'm getting older).

There are too many points of contention; it feels like every line of dialogue is terrible (just for fun). It has a bit of that super robot animation feel like "Tengen Toppa Gurren Lagann." But this should be considered a mecha animation.

Modulating Life Changing Drinks 🍸

Articles#

  • Tech Enthusiasts Weekly (Issue 301): OpenAI's Library Workstation - Ruan Yifeng's Blog - I feel the same; in a small office, when colleagues are very close to each other, it feels very oppressive and irritating. Just the sound of keyboards affects thinking, not to mention discussions between colleagues at their desks. At first, I didn't realize what was happening until the colleagues around me went home early before the New Year. I then realized that after it quieted down, my work efficiency improved significantly; some things I couldn't figure out all day were resolved in half an hour.
    I couldn't help but think of the workstations in domestic internet companies. Usually, an entire floor of an office building is transformed into an open space where everyone is crammed together, often with hundreds of workstations on a single floor, resembling a noisy workshop.

This workshop-style workstation affects each other, creating a stifling atmosphere that easily makes people irritable and anxious.

Postscript#

Feels like I wrote halfway? Hmm, I just wrote halfway, got tired of writing, goodbye 👋

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